Lief이(가) 만듦
I love this build. Work with retina support it’s great and right now there is no problem like in the beta (I was unable to see skinned model).
View ArticleEric이(가) 만듦
I’m in the prototype stage of my first VR game(Gear VR) and I’m very excited about 5.4. At the same time I fear that the change from 5.3 could make a mess in my project… Do you guys think I should move...
View ArticlePete이(가) 만듦
Might as well give it a try, especially if you are just at the early stages. Just make a copy of your project so you can go back to it if something goes pear shaped.
View ArticleKelsey Hansen이(가) 만듦
Oh man, I’m pretty excited for it! I really want to get into Unity, as it’s such a promising engine, and I know many awesome games they’ve used it. Although…I’m a little intimidated by it to be honest,...
View ArticleEric이(가) 만듦
Thanks Pete, that’s a good idea. I’ll try the new version with a copy of my project.
View ArticleSorena이(가) 만듦
it’s better to fix your lightmap problems instead of a bunch of useless features. I’m using unity 4.7.2 just because Enlighten always stuck in Baking a single 1024 lightmap. :-\
View ArticleKevin이(가) 만듦
Have you tried to clear your GI cache (excuse my ignorance on your issue)?
View ArticleSorena이(가) 만듦
I have tried everything. everytime baking stuck at clustering jobs when there is a terrain. also there is a bug report in issuetracker about this, but unity team simply made that “postponed”. but...
View ArticleKevin Hays이(가) 만듦
Clearing the GI cache and deleting LightingData and re-building lighting fixed this for me.
View ArticleBill Hung이(가) 만듦
there’s huge VR enhancement in 5.4 as announced at Vision Summit 2016. Do check out the Unity presentation if you get a chance.
View ArticleBart이(가) 만듦
What could possibly be more convenient than make your own fake pussy not online condom store to purchase condoms, where you will find what you want within the privacy of your own personal home. If it...
View Articleillia이(가) 만듦
New update of particles system totally kills my ios/android project performance(( In 5.3.6 all was good (40-60fps ios/android).. but after update to 5.4.0, same particles systems began to fail,...
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